/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.container.implementations;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;

import appeng.container.AEBaseContainer;
import appeng.container.slot.SlotNormal;
import appeng.tile.storage.TileSkyChest;
import invtweaks.api.container.ChestContainer;

@ChestContainer
public class ContainerSkyChest extends AEBaseContainer {

    private final TileSkyChest chest;

    public ContainerSkyChest(final InventoryPlayer ip, final TileSkyChest chest) {
        super(ip, chest, null);
        this.chest = chest;

        for (int y = 0; y < 4; y++) {
            for (int x = 0; x < 9; x++) {
                this.addSlotToContainer(new SlotNormal(this.chest, y * 9 + x, 8 + 18 * x, 24 + 18 * y));
            }
        }

        this.chest.openInventory();

        this.bindPlayerInventory(ip, 0, 195 - /* height of player inventory */ 82);
    }

    @Override
    public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
        super.onContainerClosed(par1EntityPlayer);
        this.chest.closeInventory();
    }
}
